Star Wars: Tatooine news — news about Star Wars TV series, films, games
'Star Wars' from 'Thor 4' director put on hold

'Star Wars' from 'Thor 4' director put on hold

[Yesterday — Sunday, October 25, 2026 | Views: 299]

Some Star Wars projects have faced apparent delays, leaving the future of the franchise in a bit of a quandary.

The fate of another planned film is in big doubt after news from Taika Waititi. The Thor: Ragnarok and Jojo Rabbit director has been linked to the Star Wars project since 2020. However, significant progress was not achieved.

In an interview with Inverse Waititi confirmed that work on his film has been suspended. The director noted that because of this, he and screenwriter Tony McNamara switched to another project. Although details of their new film have not yet been revealed, it is clear that they have moved away from a galaxy far, far away.

The project is in deep freeze. I have about 4 other films that I'm trying to make.

Lucasfilm confirms new Star Wars games

Lucasfilm confirms new Star Wars games

[Saturday, October 24, 2026 | Views: 248]

It will come as no surprise that there are even more Star Wars games in development. The franchise continues to thrive, despite some setbacks.

It looks like Lucasfilm and Disney have finally decided to fully monetize the galaxy far, far away in the gaming industry. The success of recent releases such as Galactic Racer and Zero Company is a clear result of this new approach.

Lucasfilm Games Vice President Douglas Reilly said that the company's approach to developing new games is changing dramatically. In an interview with The Game Business podcast, he noted that the time for exclusive deals has come to an end. Now not only one publisher is responsible for projects (previously it was EA). Therefore, now small studios, for example Fuse Games (Galactic Racer), receive licenses.

You don't have to be one of the top five publishers to create a great Star Wars game. We have high standards for quality, so we want to make sure that players get a truly rewarding experience. And this usually means collaborating with more experienced teams, as opposed to newcomers who do not yet have a track record of successful projects.

Empire vs. Avengers - new images of Marvel and Star Wars crossover released

Empire vs. Avengers - new images of Marvel and Star Wars crossover released

[Friday, October 23, 2026 | Views: 253]

As part of the New York Comic Con festival, they presented the first look at Darth Vader from Star Wars, who took possession of the Infinity Gauntlet. The previews were published ahead of the release of the Star Wars/Marvel: Hope Assembles crossover.

The idea of a Marvel/Star Wars crossover seemed incredible a few years ago. Now this is becoming a reality, since both franchises belong to Disney.

After the presentation of the cover, the pages of the comic were shown. On them you can see how the Empire ends up on Earth, where it is met by Marvel heroes.

The developer of Star Wars: Galactic Racer criticized the constant rewards in races

The developer of Star Wars: Galactic Racer criticized the constant rewards in races

[Friday, October 23, 2026 | Views: 234]

Star Wars: Galactic Racer will challenge players more often as persistent rewards wear off over time, says Fuse Games CEO Matt Webster.

In an interview, Fuse Games head Matt Webster cited the example of the Burnout series, where players were constantly rewarded with new cars and other rewards.

Games should challenge players. In Burnout, rewards were constantly raining down on you: a burst of dopamine, reward, reward, car, car, car! Eventually, if everything comes down to the same thing, you stop noticing it.

In Star Wars: Galactic Racer, the studio wants to make even fifth place a source of pride after a tough race. At the same time, the game alternates intense races with calmer moments, allowing players to immerse themselves in the atmosphere of Star Wars.

Webster previously noted that modern players are able to cope with greater cognitive load. Therefore, racers will have to monitor boosters and ability recharges, as well as troubleshoot problems at speeds of up to 700 km/h.

BioWare publishes farewell message after closure

BioWare publishes farewell message after closure

[Thursday, October 22, 2026 | Views: 278]

On October 21, 2026, the legendary Canadian studio BioWare officially announced its closure. The decision was made by parent company Electronic Arts as part of cuts of approximately 400 employees (about 3% of EA's workforce), including about 50 people at BioWare. Early development of the next Mass Effect game has been discontinued. The studio published an emotional farewell message in the form of an image on its social network account.

For over 30 years, BioWare has been more than just a studio. It was home to the storytellers, developers, and players who brought our worlds to life. Baldur's Gate. Neverwinter Nights. Star Wars: Knights of the Old Republic. Dragon Age. Mass Effect. Anthem.
Now, after more than three decades of shared adventures, BioWare is shutting down and early development of the next Mass Effect title is ending.
There is nothing easy about writing these words. Our focus right now is on the incredibly talented team who put their hearts into these games and supporting each other through this transition. What generations of BioWare employees have created together is something worth celebrating and remembering. These games became so much more because you played them, argued about your choices, fell in love with the characters and made these worlds your own.
From all of us at BioWare - thank you for being the most important part of our story

The gaming community is actively reacting to the news: many thank the studio for unforgettable stories and worlds, others criticize the decisions of recent years. The studio's closure comes amid EA's recent move to private ownership following a $55 billion deal involving a Saudi sovereign wealth fund. The company previously announced plans to cut costs, including on research and development.

DSOGaming tested Star Wars: Galactic Racer on 8 video cards from RTX 2080 Ti to RTX 5090

DSOGaming tested Star Wars: Galactic Racer on 8 video cards from RTX 2080 Ti to RTX 5090

[Thursday, October 22, 2026 | Views: 280]

The authors of the DSOGaming portal have published the results of testing the futuristic arcade racing game Star Wars: Galactic Racer. They tested the performance of the new product on 8 current graphics accelerators from GeForce RTX 2080 Ti to GeForce RTX 5090.

The test bench was a computer with a Ryzen 9 7950X3D processor and 32 GB of DDR5-6000 RAM. The game was launched with maximum graphics settings in native Full HD, Quad HD and Ultra HD resolutions. The project has pretty good optimization. Even the GeForce RTX 2080 Ti was able to break the 60 fps barrier when playing in Full HD resolution.

EA closed BioWare

EA closed BioWare

[Wednesday, October 21, 2026 | Views: 286]

On October 21, BioWare announced that the studio was closed. The developers have clarified that production of the new part of the Mass Effect franchise is being discontinued.

The BioWare social network account published an appeal to fans - the team thanked the community for their support:

For over 30 years, BioWare has been more than just a studio. It was home to storytellers, developers, and players who brought our worlds to life. Baldur's Gate. Neverwinter Nights. Star Wars: Knights of the Old Republic. Dragon Age. Mass Effect. Anthem. Now, after more than three decades of shared adventures, BioWare is shutting down and work on the next Mass Effect is ending early in development. Writing these words is incredibly difficult. Our focus right now is on our incredibly talented team who put their hearts into these games, and supporting each other through this challenging time. What generations of BioWare employees have created together is worthy of recognition and remembrance. These games became so much more because you played them, argued about the decisions you made, fell in love with the characters, and made these worlds your own. From all of us at BioWare, thank you for being the most important part of our history.

Bloomberg journalist Jason Schreier said that Electronic Arts will cut “about 400 jobs,” which is about 3% of the total number of employees; including about 50 in BioWare.

LucasArts spent a year and a half secretly creating a single Star Wars gaming universe from 4 projects

LucasArts spent a year and a half secretly creating a single Star Wars gaming universe from 4 projects

[Wednesday, October 21, 2026 | Views: 296]

Former LucasArts studio developer Brooks Brown on the All Of Us podcast revealed details of a large-scale canceled initiative to create a single Star Wars gaming universe. The concept arose after Paul Meegan, who previously headed the Epic China division and participated in the integration of the network shooter Dust 514 with the space MMO EVE Online, took over as president of the company. Based on this experience, Meegan proposed linking several multi-genre games in the George Lucas universe into one living system with a common dynamic economy.

LEGO calls to cross Star Wars with Marvel

LEGO calls to cross Star Wars with Marvel

[Tuesday, October 20, 2026 | Views: 292]

LEGO is allowing fans to mix two of Disney's top-grossing universes into one set for the first time in history. At New York Comic Con 2026, the company officially launched the LEGO Ideas "Hope Assembles" challenge, in which anyone can submit their own Star Wars and Marvel crossover design. And the winning entry will become a real product.

The challenge is divided into three categories, and in each you need to combine elements of both universes:

  • Vehicle Fusion - Take the iconic ship from A New Hope and reimagine it with Marvel technology. For example, the X-wing refitted by Reed Richards, or the Star Destroyer assembled by Magneto.
  • Character fusion is to cross characters from two worlds. Captain America with a lightsaber? Wolverine Wookiee? Darth Vader with the Infinity Gauntlet? The rules allow everything.
  • Scene fusion - recreate a canonical moment from A New Hope as if the Avengers were involved, or transfer a scene from Marvel comics to the setting of a galaxy far, far away.

The only hard restriction: only A New Hope from Star Wars can be used. From Marvel - any characters and any comics.

Amount of work: from 400 to 3000 parts. You can build using real bricks or virtually in BrickLink Studio. Acceptance of works: until November 12, 2026. LEGO internal selection: from November 14 to December 14, 2026. Public voting: from December 15, 2026 to January 4, 2027. Winner announcement: April 5, 2027. The winner will receive the standard 1% royalty on sales of the set and their name will appear in the building instructions, like all creators whose projects are featured through LEGO Ideas.

BOOK REVIEW: Thrawn: Deluxe Edition

BOOK REVIEW: Thrawn: Deluxe Edition

[Monday, October 19, 2026 | Views: 284]

Few characters in the Star Wars universe have enjoyed as much enduring popularity and recognition as Grand Admiral Thrawn. First introduced in Timothy Zahn's Heir to the Empire in 1991, this blue-skinned Chiss strategist quickly established himself as one of the franchise's most compelling antagonists, presenting a very different threat from the typically villainous Force-wielding Sith Lords. Over the years, Thrawn has expanded beyond his Legends/Outer Expanded Universe origins, entering official canon with Star Wars Rebels and then becoming a central figure in the franchise's expanding television universe with Ahsoka. Now that Zahn's original canon Thrawn novel has received a deluxe edition, it's the perfect opportunity to reread the book that reintroduced the Grand Admiral to a new generation of readers.

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