Star Wars Zero Company developer speaks out about the growing popularity of older game genres
Apr 12, 2026Star Wars Zero Company Creative Director Greg Furch shared opinion about the growing popularity of old genres of computer games and their work on consoles.

According to Ferch, in the 2000s, various strategies, tactics and role-playing games could not be adapted to consoles for technical reasons. In addition, due to the prevalence of isometric sprite graphics, it was difficult to adapt the picture to the TV format.
Over time, these problems began to be eliminated, and now many genres that previously required the use of a keyboard and mouse are easily adapted to gamepads. This means their audience is growing.
The increase in popularity of older formats, according to Furch, began in 2012. This has affected the usual templates, into which the developers are trying to add novelty and innovative mechanics. He explained that although strategies and other similar projects seem simple to create, in reality they are much more complex.
Recall that Star Wars Zero Company will be released in 2026 on PC, PS5 and Xbox Series. The single-player turn-based strategy game will put players in command of an elite squad of mercenaries.

